Sea of Solitude gives you an ability that lets you track where the fish is so you can try and gauge when it’s safe to jump, but I was still swallowed quite a few times. One wrong step into the water and the fish will swallow you, so you have to be careful. You can explore, but you won’t wander off for long before you jump right back into the proper path.Īt the beginning of the game, you’ll be traversing this flooding city while trying to avoid a horrific black fish monster that talks to Kay as if she knows all about her. So even though Sea of Solitude isn’t exactly linear, there are multiple things guiding you in the direction that you’re meant to go. You’re also given a flare that you can use which will tell you which direction to head. You’ll be guided around by a floating orb that Kay calls “glowy” for the majority of the game, so you probably won’t get stuck trying to figure out where to go. These collectibles add a bit of replayability to the game and encourage the player to wander around rather than follow a single, linear path. You’ll also be able to pick up messages in bottles that seem to have been written by Kay herself. There isn’t anything significant about the seagulls per se, but it’s fun to try and find them all. There’s a bit of an open world-feel to the game at times, where you can wander around the city shooing away seagulls that are found in hidden areas. Kay can step off the boat to explore the city around her when the occasion calls for it. Sea of Solitude plays like many of your standard third-person adventure games, but with the addition of Kay’s boat – which acts as a bit of safe zone during the story. You’ll have to explore the flooding city avoiding these monsters, uncovering secrets, shooing seagulls and more in order to uncover what caused Kay to turn into a monster and how she can change herself back. Each new place is different and brings about a new horrific creature for Kay to deal with. This world is built by Kay’s experiences and traumas which will become more obvious to the player as they speak to more of the monsters and uncover new areas. As you explore Kay’s world it will change between a bright and beautiful city to a nightmarish world with horrific creatures threatening to swallow her whole. In the game you play as Kay, a girl who has recently turned into a monster but isn’t sure why. Adventure game Sea of Solitude from developer Jo-Mei Games tackles issues dealing with depression and loneliness and has the player working to try and beat this invisible monster that most people have experienced in their own lives. The only one who can subdue it, conquer it, or wish it away is you. It twists and contorts and squeezes away all hope. You can’t see it, you can’t touch it it’s just there, constantly creeping into your subconscious. It’s a great way of making use of the same environment but opening up a brand new path to explore.Depression can be one of life’s most difficult feelings to deal with. One thing I did like is that the landscape changes depending on Kay’s state of mind, causing water to rise and fall. Even clearing the corruption throughout the world is done by holding down a button and it doesn’t feel all too satisfying. It’s pretty basic and easy enough to get into, but unfortunately it never truly evolves as you progress further into Kay’s story. The gameplay takes place in a third-person perspective and will have you exploring the world by running, jumping, swimming and sailing. However, it can come across as a little forced thanks to some of the game’s writing. The narrative features some relatable situations and for the most part, they’re handled pretty well. After she awakens in this strange place, she sets off to find out how to become human again and also get back to her own world. You play as Kay, a woman who has turned into a monster and finds herself in a flooded world that is not her own.
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